After playing quite a few music manager sim games on the internet, we always thought we could do it better. Our views on browser based games is that whether you pay to play or you're a regular user, you deserve to have the same chance at winning as everyone else. In addition to that, why hire a middle man to handle community feedback and suggestions? We're around the internet and the game every day and can be found in on-on-one conversations any time a player feels the need to chat about something.
We feel that the user makes the game, not the developer. Our game is based on this business model and will never charge for players to be the best nor will we hire someone to be our point of contact. That attitude is the reason we stopped playing all other music manager sims online and decided that we would aim to do it much better.